Work Study

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Work Study is a companion course to an approved student 60-hour workplace experience for .5 high school elective credits up to 1 credit. Students will learn durable skills such as leadership, teamwork, communication, critical thinking, and problem-solving. Students also explore professional development in areas of resume building, time management, career assessments, and career planning. Critical reflection is encouraged through live lessons, discussion boards, and journal entries. *Note: this course is currently only offered for full-time students.

Turbo Leader 1

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As students enter middle school, they need a new set of skills because they face more autonomy, more responsibility, and greater social pressure than before. In the Turbo Leader I course, students learn how to build confidence, boost academic achievement, and manage complex interpersonal relationships. By the end of the course, students will have mastered dozens of proven strategies for promoting growth, solving challenges, and achieving their goals.

Coding 1

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Do you find yourself wondering how your favorite apps, websites, and games were made? Maybe you want to try building your own. Well, now you can! In Middle School Coding 1, you will get an introduction to the basics of computer science, HTML, CSS, JavaScript, and Python. You’ll leave the course with a portfolio of work you can show off!

Theory of Robotics

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This course leverages the “coolness” of robotics, and the excitement of head to head competition to inspire and engage students. Students will learn about robotics in our world, and how ALL the different aspects of STEM are all used in the field of robotics. Students will learn key STEM principles, and robotics concepts. At the culmination of this class, students will compete head-to-head against their peers in the classroom.

EVIT

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EVIT is provides students with a career and college preparatory training experience that produces a qualified workforce, meeting the market-driven needs of business and industry. Students successfully complete their EVIT experience with industry credentials, college credit and hands-on training, allowing them to become competitive in the global workforce.

Psychology

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As you prepare for college, career, and life, psychology is an invaluable foundation understanding what makes humans tick. In addition to theory and science work, you will gain knowledge on a wide array of issues on both individual and global levels, examining connections between content areas within psychology and relating them to psychological knowledge of everyday life, including available careers for those who study psychology.

Internship

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Internship programs empower students to develop leadership, academic, and technical skills needed in the global economy for continuous learning and workforce success. Internships offers opportunities to develop specialized skills while in high school and apply academic knowledge in real world settings. Learning is not limited to the classroom. Internship opportunities are a supervised, work-based learning experience in a paid or unpaid position within the internship program of study. The internship provides on the job experience and valuable industry networking.

Advisory 7/8

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Exploratory courses provide a brief introduction to a variety of topics, typically elective subject areas, often in the form of discrete units or modules. Students may choose to take courses later that allow them to pursue the topics introduced in more depth. Topics may vary widely and span multiple subject areas within one course.

Reading Intervention B

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This course will serve as supplemental instruction for students in general ed and special education who need continued
intervention in basic reading and reading comprehension. This class will be available to gen ed and special ed students in grades 6-8 to work on Fast ForWord or other reading interventions. Participation in the class will be contingent on a recommendation from the gen ed or special ed team to the teacher of the class

History of Gaming & Esports

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In this course, students will learn about the technologies and design principles that have been the foundation of the development of video game technology over the last 50 years. Students will examine and discuss the impact of video games on culture and the economy. Students will learn about the current gaming and e-sports landscape, including strategies and techniques of top teams and individuals. This course will also discuss the risks and dangers of video games and understand how to set appropriate time and content parameters. Finally, the course will identify career paths and opportunities for those who are passionate about gaming.